Technical Character Animator

Metaverse Game Studios, Inc,Posted 1 year ago

Middle

Full time

Negotiable

Remote

Metaverse Game Studios is an independent game development company, utilizing remote working methodology and therefore considers itself a global, decentralized, and multinational organization. We have bases in Florida, US, and in Istanbul, Turkey, with more companies and locations coming soon.

Dozens of talented people from the US, Japan, China, Romania, Turkey, Poland, Hong Kong, Saudi Arabia, Spain, Germany, Switzerland, Iran, Russia, Portugal, Bangladesh, Ukraine, France, India, Australia, Macedonia, Sweden, South Korea, Mexico, Sri Lanka and Ecuador (and probably the list of countries extended even more by the time you read these lines) joined the team.

If you are up to a challenge and want to deliver unforgettable experiences to players around the world, our multicultural family is ready to welcome you!

What are you working on?
  • The name of the project(s): Angelic the game
  • Genres: Strategy
  • Platforms: PC, Console
For which tasks (responsibilities)?

As a Technical Character Animator, you will be responsible for taking our Characters, Weapons, Animation, and Character Pipelines to the next level

PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.

  • Develop and maintain numerous character rigs in Maya across multiple projects

  • Write pipeline tools and scripts to aid the animation team

  • Ability to follow established specifications of existing rigs while developing improvements for future rigs

  • Work closely with the Character Art team to ensure all assets are delivered in a format that is suitable for rigging and animation

  • Import character rigs into Unreal 5, create physics assets, set up Anim Dynamics and cloth simulation when needed

  • Work with Animation team to develop animation-friendly rigs for a broad range of characters following existing technical requirements

What kind of professional are we looking for?
  • 3+ years in game development

  • Expert knowledge of animation and animation tools

  • Ability to iterate and implement quickly without sacrificing quality

  • Knowledge of game production pipeline and Unreal engine

  • Experience with organic and mechanical rigging

  • Understanding of scripting languages

  • Actively seek feedback to improve work while also providing guidance and feedback to peers

  • Experience with facial motion capture set up and rigging

  • Able to write technical documentation

  • Ability to self-manage tasks while communicating effectively with multiple departments in an ongoing fashion.

  • Passionate about pushing the boundaries of hardware limitations in inventive ways

  • Ability to manage your own time and work within deadlines

  • Great communication and being a team player

  • Fluent in English, both verbally and written

Metaverse Game Studios, Inc

Company type: developer

Employees: 51-200

Platforms: PC, Console

Genres: Role-playing, Strategy

https://www.angelicthegame.com/

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